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Hologram Shader
Create hologram-style shader code with runtime controls
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/write @claude-sonnet-4-20250514
Generate a Three.js GLSL shader for rocket mesh with a hologram look. Color: #00ffd1, intensity: 1.2, flicker: 0.35. Include uniforms, vertex + fragment logic, and integration notes.
Return complete, runnable output with clean structure and sensible defaults.
Prioritize readability, accessibility, and maintainability.
!Be concrete and specific; avoid vague language.
!Return only the final output.
>code