Reference exactly as
SpatialCopy this exact reference into AskGL, then add the output pieces you want: format, template, asset, or prompt rule.
Aliases
spatial-material
Simplified low-poly object direction for game props, educational isometric assets, icons, and lightweight scene kits.
Copy this exact reference into AskGL, then add the output pieces you want: format, template, asset, or prompt rule.
Aliases
Proof output
Proof output neededNeeds a real AskGL generation saved against this reference.
Keep @spatial/low-poly-game-prop in the request, then add the format or template you want.
Each Creative DB item has a clear job, so AskGL can combine references without mixing up style, size, structure, and source material.
These are the reusable prompts behind the reference. They will drive generation, thumbnails, and later API-backed samples.
Start with @spatial/low-poly-game-prop, then pair it with a compatible generation request.
Keep spatial
This keeps the selected creative rule in the query while the rest of the request changes.
Add style
@style/premium-editorialVisual finish.
No sample outputs are shown yet. These are the three samples to create when we run real Creative DB generation.
Use Low Poly Game Prop for scene, material, lighting, camera, and object presentation.
Create: Product mockup scene
Open in: 3D/image generation
Keep spatial presentation reusable while palette and resize rules handle output fit.
Create: Product listing visual
Open in: Commerce Studio
Attach the spatial reference to a reusable template plan.
Create: Product one-sheet template
Open in: Template library
Use low-poly game prop spatial direction: simplified faceted geometry, clear prop silhouette, isometric-friendly camera, simple materials, and export-minded object separation.
Create a square spatial-material thumbnail for Low Poly Game Prop. Show a simple isometric low-poly object, faceted material planes, clear silhouette, clean ground shadow, and game asset presentation without text. Make a clean static browsing thumbnail that represents the reference as a reusable creative system. No readable words, no fake UI, no logos, no watermarks, no copied brands, no tiny illegible text.